
GFXBENCH (AZTEC RUINS) - DX12
2
of Total Submissions
98.4 FPS
of Total Score
Thursday, 01 January 1970 07:00:00 | Updated at 1 week ago
About GFXBench (Aztec Ruins) - DX12
GFXBench (Aztec Ruins) - DX12 is a benchmark test that measures GPU performance in rendering Aztec Ruins scenes using DirectX 12, the latest graphics API from Microsoft. Unlike DX11, DX12 offers greater control over the hardware, allowing for deeper optimization and increased efficiency in graphics processing. Aztec Ruins in DX12 utilizes the latest features of this API, including low-level hardware access and multi-threading, which can provide better performance on the GPU with support for ray tracing and other advanced rendering techniques.
This benchmark challenges GPUs to render very high quality graphics, including dynamic lighting and shadows, and other visual effects, while maintaining a consistent and responsive frame rate. DX12 can deliver significant performance improvements on modern hardware, making it well suited for applications and games with very heavy and complex graphics loads.
Benchmark GFXBench (Aztec Ruins) - DX12 Chart Ranking
The following graph displays the hardware performance ranking based on benchmark results using GFXBench (Aztec Ruins) - DX12. The data is organized from highest to lowest score for easy visual comparison between devices. You can hover over each bar to view the score details and associated hardware name.
Benchmark GFXBench (Aztec Ruins) - DX12 Table Ranking
The following table presents hardware rankings based on benchmark results using GFXBench (Aztec Ruins) - DX12. The table format provides detailed views such as device name, score, number of submissions, as well as links to test results. It's perfect for those who want to see detailed data and easily search or filter.
No. | Hardware | Submissions from GFXBench (Aztec Ruins) - DX12 |
---|---|---|
1 | NVIDIA GeForce MX350 | 63.5 FPS |
2 | Intel Iris Xe Graphics Mobile (80EUs, Tiger Lake) | 34.9 FPS |